MiniRacers
MiniRacers was an exploration of using Roblox for a cross platform tabletop racing game including VR.
I was responsible for the overall Game Design, as well as all 3D Asset creation (Vehicles, tables, main environment) and UI (In game and environment interfaces). Programming was done by @SteamG00B.
Due to the requirements of standalone VR, all assets in the experience were created with one material using Gradient Texturing approaches.
Vehicles were created in a way that allowed many assets to use the same textures in order to reduce file size and reduce creation time. That said, as unlocks were a key part of the eco system, advanced cars would have unique textures.




Due to a number of reasons, this project is on hold indefinitely. I would certainly love to come back to this experience if resources permit.
